Today’s annoying movie screw-up: The Fog of War
I like to call this one the fog of war because it reminds me of so many video games that I’ve played. For the uninitiated, the fog of war is the zone that appears on your map but you still can’t see it since it’s covered up with a grey area. It’s supposed to reflect the fact that whatever unit or character you’re controlling doesn’t have the ability to see that far, thus it is hidden from view. Movies end up with a very similar effect happening, except they don’t use maps to implement the fog of war, they use camera angles.
Basically, the screw-up is when a character is off-screen and become invisible to other characters in the scene, no matter how close they may be. This most often seems to occur when new characters enter a scene and, instead of taking time to have two characters or groups approach each other, the director instead has them walk in from off-camera and act like nobody was none the wiser.